package com 
{
	import com.managers.FontManager;
	import flash.text.TextFormat;
	/**
	 * ...
	 * @author Matthew Ladouceur
	 */
	public class PrintCharSheet extends FlaObject
	{
		public var _name:FlaText = new FlaText("", new TextFormat(FontManager.Courier, 16, 0x000000));
		public var _waiver:FlaText = new FlaText("", new TextFormat(FontManager.Courier, 16, 0x000000));
		public var _referral:FlaText = new FlaText("", new TextFormat(FontManager.Courier, 16, 0x000000));
		public var _frags:FlaText = new FlaText("", new TextFormat(FontManager.Courier, 16, 0x000000));
		public var _blankets:FlaText = new FlaText("", new TextFormat(FontManager.Courier, 16, 0x000000));
		
		public var _charName:FlaText = new FlaText("", new TextFormat(FontManager.Courier, 16, 0x000000));
		public var _trueName:FlaText = new FlaText("", new TextFormat(FontManager.Courier, 16, 0x000000));
		public var _race:FlaText = new FlaText("", new TextFormat(FontManager.Courier, 16, 0x000000));
		public var _class:FlaText = new FlaText("", new TextFormat(FontManager.Courier, 16, 0x000000));
		public var _level:FlaText = new FlaText("", new TextFormat(FontManager.Courier, 16, 0x000000));
		public var _hp:FlaText = new FlaText("", new TextFormat(FontManager.Courier, 16, 0x000000));
		
		public var _deaths:FlaText = new FlaText("", new TextFormat(FontManager.Courier, 16, 0x000000));
		public var _pp:FlaText = new FlaText("", new TextFormat(FontManager.Courier, 16, 0x000000));
		public var _charBlankets:FlaText = new FlaText("", new TextFormat(FontManager.Courier, 16, 0x000000));
		public var _totalCP:FlaText = new FlaText("", new TextFormat(FontManager.Courier, 16, 0x000000));
		public var _spentCP:FlaText = new FlaText("", new TextFormat(FontManager.Courier, 16, 0x000000));
		public var _freeCP:FlaText = new FlaText("", new TextFormat(FontManager.Courier, 16, 0x000000));
		
		public var _skills:FlaText = new FlaText("", new TextFormat(FontManager.Courier, 16, 0x000000));
		
		public function PrintCharSheet() 
		{
			addChild(_name);
			addChild(_waiver);
			addChild(_referral);
			addChild(_frags);
			addChild(_blankets);
			addChild(_charName);
			addChild(_trueName);
			addChild(_race);
			addChild(_class);
			addChild(_level);
			addChild(_hp);
			addChild(_deaths);
			addChild(_pp);
			addChild(_charBlankets);
			addChild(_totalCP);
			addChild(_spentCP);
			addChild(_freeCP);
			addChild(_skills);
			
			_name.width = 600;
			_waiver.y = 20;
			_waiver.width = 600;
			_referral.y = 40;
			_referral.width = 600;
			_frags.y = 60;
			_frags.width = 600;
			_blankets.y = 80;
			_blankets.width = 600;
			
			_charName.y = 120;
			_charName.width = 600;
			_trueName.y = 140;
			_trueName.width = 600;
			_race.y = 160;
			_race.width = 600;
			_class.y = 180;
			_class.width = 600;
			_level.y = 200;
			_level.width = 600;
			_hp.y = 220;
			_hp.width = 600;
			
			_deaths.y = 260;
			_deaths.width = 600;
			_pp.y = 280;
			_pp.width = 600;
			_charBlankets.y = 300;
			_charBlankets.width = 600;
			_totalCP.y = 320;
			_totalCP.width = 600;
			_spentCP.y = 340;
			_spentCP.width = 600;
			_freeCP.y = 360;
			_freeCP.width = 600;
			
			_skills.y = 400;
			_skills.width = 600;
			_skills.multiline = true;
			//_skills.height = 500;
		}
		
	}

}